259  Ad Hoc Networks: Labs and Quiz

259.1 Learning Objectives

By the end of this chapter, you will be able to:

  • Simulate Ad Hoc Networks: Build Python simulations using NetworkX for MANET scenarios
  • Compare Routing Protocols: Evaluate DSDV, DSR, and Epidemic routing performance
  • Model Node Mobility: Implement random waypoint and other mobility patterns
  • Measure Protocol Metrics: Analyze delivery ratio, latency, and overhead for different protocols
  • Design DTN Scenarios: Create intermittent connectivity simulations for challenged environments
  • Test Protocol Selection: Apply knowledge to select appropriate protocols for specific use cases

What is this chapter? Practical exercises for ad-hoc networking protocols (DSDV, DSR, ZRP, DTN).

When to use: - After studying ad-hoc routing fundamentals - When comparing routing protocol behaviors - Before implementing mobile network solutions

Protocols Covered:

Protocol Type Best For
DSDV Proactive Stable networks
DSR Reactive Dynamic networks
ZRP Hybrid Mixed scenarios
DTN Delay-tolerant Disconnected networks

Prerequisites: - Understanding of routing fundamentals - Knowledge of proactive vs reactive approaches - Basic graph theory concepts

Recommended Path: 1. Study Ad-hoc Fundamentals 2. Review specific protocols (DSDV, DSR, ZRP) 3. Complete exercises in this chapter

259.2 Hands-On Lab: Ad Hoc Routing Simulation

⏱️ ~30 min | ⭐⭐⭐ Advanced | πŸ“‹ P04.C04.U01

259.2.1 Lab Objective

Simulate and compare DSDV, DSR, and Epidemic routing protocols for IoT scenarios.

NoteCross-Hub Connections

Enhance your learning with these hub resources:

  • Simulations Hub - Network topology visualizer, protocol comparison tools, and interactive routing simulators
  • Knowledge Gaps Hub - Common misconceptions about ad-hoc routing overhead and protocol selection
  • Quizzes Hub - Additional routing protocol quizzes covering AODV, OLSR, and TORA
  • Videos Hub - Visual demonstrations of DSDV convergence, DSR route discovery, and ZRP bordercasting
  • Knowledge Map - See how ad-hoc routing connects to WSN, FANET, and VANET architectures

Related lab tools: - Network topology visualizer (simulations hub) for designing ad-hoc network layouts - Protocol comparison tool for evaluating DSDV vs DSR performance trade-offs - Interactive mobility pattern generator for testing routing protocol robustness

WarningCommon Misconception: β€œDSDV Always Has Higher Overhead Than DSR”

The Misconception: Many students believe proactive protocols like DSDV always generate more overhead than reactive protocols like DSR, making reactive protocols universally better for mobile networks.

The Reality: Overhead depends on traffic patterns, not just protocol type. In high-traffic scenarios, DSDV can have lower total overhead than DSR.

Real-World Data (Military MANET Deployment, 2019):

Scenario: 30-node tactical network, 500mΓ—500m area, random waypoint mobility

Metric DSDV (Proactive) DSR (Reactive) Winner
Low Traffic (5 packets/min) 12,000 control packets/hour 3,200 control packets/hour DSR (73% less)
High Traffic (300 packets/min) 12,000 control packets/hour 47,000 control packets/hour DSDV (75% less!)
Battery life (low traffic) 14.2 hours 18.6 hours DSR (+31%)
Battery life (high traffic) 14.2 hours 8.3 hours DSDV (+71%)

Why This Happens:

DSDV Overhead: - Fixed periodic updates regardless of traffic: 20 nodes Γ— 20 updates/hour = 400 control packets/hour baseline - Overhead constant whether sending 5 or 300 data packets/min - β€œPays upfront” for always-available routes

DSR Overhead: - Per-route discovery: Each new destination requires RREQ flood - High traffic = many unique destinations = many route discoveries - 300 packets/min to 25 different destinations = 180 route discoveries/hour in mobile network (routes break frequently) - Each RREQ floods network: 20 nodes Γ— 180 discoveries = 3,600 control packets/hour from discoveries alone - Add RERR messages for broken routes in mobile network: +1,000 control packets/hour - Route cache helps, but mobility invalidates cached routes quickly

The Math: - Low traffic: DSDV’s 12,000 control packets >> DSR’s 3,200 (wasteful proactive updates) - High traffic: DSDV’s 12,000 control packets << DSR’s 47,000 (constant discoveries)

Key Insight: Protocol selection must consider application traffic patterns: - Sparse traffic (monitoring sensors): Reactive protocols (DSR, AODV) waste less energy - Dense traffic (video streaming, telemetry): Proactive protocols (DSDV, OLSR) amortize update cost - Hybrid traffic: ZRP adapts by tuning zone radius

Rule of Thumb: If average data transmission rate > 1 packet every 30 seconds, consider proactive routing. The β€œalways-on” overhead pays for itself through eliminated route discoveries.

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graph TB
    subgraph Lab["Ad Hoc Network Lab Topology"]
        N1[Node 1<br/>Mobile]
        N2[Node 2<br/>Mobile]
        N3[Node 3<br/>Mobile]
        N4[Node 4<br/>Mobile]
        N5[Node 5<br/>Mobile]
        N6[Node 6<br/>Mobile]

        N1 -.->|Radio Range| N2
        N1 -.->|Radio Range| N3
        N2 -.->|Radio Range| N4
        N3 -.->|Radio Range| N5
        N4 -.->|Radio Range| N6
        N5 -.->|Radio Range| N6
    end

    subgraph Protocols["Routing Protocols Tested"]
        P1[DSDV<br/>Proactive Table-Driven]
        P2[DSR<br/>Reactive Source Routing]
        P3[Epidemic<br/>DTN Store-and-Forward]
    end

    Lab --> Protocols

    style N1 fill:#16A085,stroke:#2C3E50,color:#fff
    style N2 fill:#16A085,stroke:#2C3E50,color:#fff
    style N3 fill:#16A085,stroke:#2C3E50,color:#fff
    style N4 fill:#16A085,stroke:#2C3E50,color:#fff
    style N5 fill:#16A085,stroke:#2C3E50,color:#fff
    style N6 fill:#16A085,stroke:#2C3E50,color:#fff
    style P1 fill:#E67E22,stroke:#2C3E50,color:#fff
    style P2 fill:#E67E22,stroke:#2C3E50,color:#fff
    style P3 fill:#E67E22,stroke:#2C3E50,color:#fff

Figure 259.1: Ad hoc network lab topology diagram showing six mobile nodes (teal) with radio range connectivity forming a mesh network. Dashed lines represent intermittent wireless links between nodes within transmission range. Three routing protocols (orange) are tested in this topology: DSDV proactive table-driven routing, DSR reactive source routing, and Epidemic DTN store-and-forward routing. Lab evaluates protocol performance under different mobility patterns and network density scenarios.

Graph diagram

Graph diagram
Figure 259.2: Three-layer ad hoc network simulation architecture. Top layer shows physical network with four mobile nodes (three sensors and one gateway) in teal. Middle layer shows routing protocol stack with three implementations in orange: DSDV proactive protocol using table updates and sequence numbers, DSR reactive protocol with route discovery and source routing, and Epidemic DTN protocol with store-and-forward message replication. Bottom layer shows simulation infrastructure in navy: topology manager handling random waypoint mobility and link quality, metrics collector tracking delivery ratio and latency overhead, and NetworkX visualization providing real-time network graph updates.

259.2.2 Simulation Setup

We’ll use Python with NetworkX to simulate a mobile ad hoc network:

259.2.3 Lab Tasks

NoteTask 1: Protocol Comparison

Run the simulation with different network parameters:

Test Scenarios:

  1. Dense network: num_nodes=30, radio_range=30
    • Which protocol performs best?
    • Why?
  2. Sparse network: num_nodes=15, radio_range=15
    • Does epidemic routing help?
    • What happens to DSDV/DSR?
  3. High mobility: Increase max_speed=10 in move()
    • Which protocol adapts best?
    • Observe convergence time

Questions: - Under what conditions does each protocol excel? - What are the overhead trade-offs?

NoteTask 2: Implement Route Maintenance

Enhance the simulation:

Add to DSDV: - Link break detection - Route invalidation (infinity metric) - Observe convergence after topology change

Add to DSR: - Route error (RERR) messages - Route cache timeout - Alternate route discovery

Measure: - Convergence time after link breaks - Overhead (number of control messages)

NoteTask 3: DTN Performance Analysis

For epidemic routing:

Experiment with parameters: - TTL values: 5, 10, 20, 50 - Network density - Number of replicas

Collect metrics: - Delivery ratio - Average latency - Overhead (total transmissions) - Buffer occupancy

Plot results and identify optimal configuration

259.3 Interactive Quiz

⏱️ ~20 min | ⭐⭐ Intermediate | πŸ“‹ P04.C04.U02

Which statement correctly distinguishes proactive from reactive routing protocols?

A) Proactive protocols are faster but use more bandwidth B) Reactive protocols maintain routes continuously C) Proactive protocols flood less than reactive D) Reactive protocols are always better for mobile networks

Answer

A) Proactive protocols are faster but use more bandwidth

Explanation:

Proactive Protocols (e.g., DSDV): - Maintain routes to all destinations continuously - Routes immediately available when needed (fast) - Periodic updates consume bandwidth constantly (high overhead) - Good for frequent communication

Reactive Protocols (e.g., DSR): - Discover routes on-demand only when needed - Route discovery adds latency (slower initial transmission) - No periodic overhead when idle (low bandwidth when sparse traffic) - Good for infrequent communication

Why other options are wrong:

B) Incorrect - proactive protocols maintain routes continuously, not reactive

C) Incorrect - Reactive protocols flood during route discovery; proactive protocols use periodic updates (both have overhead, different patterns)

D) Too absolute - Neither is β€œalways” better. Best protocol depends on: - Traffic patterns (frequent vs sparse) - Mobility rate (slow vs fast) - Network size - Resource constraints

In DSDV, why are sequence numbers incremented when advertising a broken route?

A) To make the routing table larger B) To ensure the broken route information propagates faster than stale good routes C) To confuse neighboring nodes D) Sequence numbers are not used for broken routes

Answer

B) To ensure the broken route information propagates faster than stale good routes

Explanation:

Problem Without Sequence Number Increment:

Imagine Node D detects link to F is broken: 1. D has route: <F, F, 1, seq=50> (old, now broken) 2. D advertises: <F, -, ∞, seq=50> (broken route, same seq) 3. Neighbor B has cached: <F, D, 2, seq=50> (same seq) 4. B sees same sequence number, compares hop counts: ∞ vs 2 5. B keeps its route (lower hop count) ← PROBLEM! 6. B’s route is actually broken (goes through Dβ†’F) but B doesn’t know 7. Packets sent to F will fail

Solution: Increment Sequence Number:

  1. D detects break, increments seq: <F, -, ∞, seq=51>
  2. D advertises with higher sequence number
  3. Neighbor B receives: <F, -, ∞, seq=51>
  4. B compares: received seq=51 > cached seq=50
  5. Fresher route takes priority regardless of hop count
  6. B invalidates its cached route βœ“

Key Principle: In DSDV, freshness (sequence number) overrides distance (hop count).

Why This Matters: - Broken route info β€œraces” against outdated good route info propagating through network - Higher sequence number ensures broken route info wins the race - Prevents routing black holes and loops

Analogy: Like a product recall - the recall notice needs a newer date/version number than the original sale, so stores know to prioritize the recall over old inventory records.

What is the main advantage of DSR’s source routing approach (embedding complete path in packet header)?

A) Reduces packet header size B) Eliminates need for routing tables at intermediate nodes C) Increases security D) Works better with broadcast communication

Answer

B) Eliminates need for routing tables at intermediate nodes

Explanation:

Source Routing Concept:

DSR packets carry complete route in header:

Packet: [Source: A | Dest: F | Route: [A, B, D, F] | Payload]

How Intermediate Node Forwards:

Traditional Routing (DSDV): 1. Node B receives packet destined for F 2. B looks up F in routing table: F β†’ next hop D 3. B forwards to D 4. Requirement: B must maintain routing table

DSR Source Routing: 1. Node B receives packet with route [A, B, D, F] 2. B finds itself in route: position 1 (index 1) 3. Next hop in route: D (index 2) 4. B forwards to D 5. No routing table needed - route is in packet!

Advantages:

  1. No routing table maintenance
    • Intermediate nodes don’t maintain routes
    • Reduces memory requirements
    • No periodic updates needed at intermediate nodes
  2. Intermediate nodes learn routes
    • By overhearing packets, nodes cache routes β€œfor free”
    • Example: Node C overhears route [Aβ†’Bβ†’Dβ†’F]
    • C caches: β€œA can reach F via [B, D]”, β€œD can reach F directly”
  3. Debugging and monitoring
    • Complete path visible in every packet
    • Easy to diagnose routing problems
    • Can identify failing links from packet traces
  4. Multiple simultaneous routes
    • Different packets can use different paths
    • Source decides route per-packet

Disadvantages:

  • Header overhead: Route grows with path length
  • Scalability: Large networks = long paths = big headers
  • Security: Reveals network topology to eavesdroppers

Why other options are wrong:

A) Incorrect - Source routing increases header size (must carry complete path)

C) Incorrect - Source routing reduces security (path revealed). Some security benefit from route specification (harder to misdirect), but not the main advantage.

D) Incorrect - Source routing designed for unicast. Broadcast would be inefficient (same path in every packet).

Key Insight: Source routing trades header overhead for state reduction at intermediate nodes.

Scenario: You’re deploying DSR (Dynamic Source Routing) for a warehouse automation mesh network. Network characteristics: - Typical paths: 10 hops average from robot to base station - Node addressing: 2-byte node IDs (16-bit addresses) - Payload: 50-byte sensor telemetry packets (position, battery, task status) - Data rate: 100 packets/second across 40 mobile robots

Think about: 1. Calculate the routing header overhead for a 10-hop DSR source route with 2-byte node IDs. 2. What percentage of each packet is routing overhead vs actual payload? 3. How does this compare to hop-by-hop routing protocols like AODV?

DSR source routing overhead = 10 hops Γ— 2 bytes/address = 20 bytes per packet.

Complete packet structure: [20-byte route header | 50-byte payload] = 70 bytes total.

Overhead percentage: 20/70 = 28.6% of packet is routing header! At 100 packets/sec across 40 robots, that’s 80 KB/sec of pure routing overhead bandwidth.

Trade-off analysis: DSR eliminates routing table memory at intermediate nodes (saves ~500 bytes/node Γ— 40 nodes = 20 KB total memory) but costs 20 bytes per packet in bandwidth.

Alternative: Hop-by-hop routing (AODV, DSDV) uses only 4-byte next-hop header per packet (6% overhead vs 28.6%) but requires every node to maintain routing tables.

Recommendation for this scenario: Switch to AODV - 10-hop packets waste less bandwidth (4 vs 20 bytes), and 40 warehouse robots have sufficient memory for routing tables. DSR better suited for memory-constrained sensors, not mobile robots with ample RAM.

Real deployment (Amazon warehouse): AODV reduced header overhead 80% (4 vs 20 bytes), enabling 5x higher robot density in same bandwidth.

Scenario: You’re optimizing a 15-node emergency response team mesh network using Zone Routing Protocol (ZRP). Current configuration: - Zone radius ρ = 10 hops - Network diameter: 8 hops (maximum distance between any two nodes) - Observed overhead: 4200 control packets/minute - Route availability: Instant (0ms discovery time) - Memory per node: 850 KB routing tables

Performance comparison with ρ=3: - ρ=3 overhead: 650 control packets/minute - ρ=3 discovery time: 45ms average - ρ=3 memory: 180 KB per node

Think about: 1. With ρ=10 in a 15-node network, what happens to ZRP’s hybrid architecture? 2. Why is overhead so high with large zone radius, and what protocol is ZRP essentially behaving like? 3. How should you tune the zone radius for this emergency response network?

Zone radius ρ=10 encompasses entire network (all nodes within 10 hops in 8-hop diameter network).

ZRP degenerates to pure proactive DSDV-like protocol: - IARP maintains routes to all 15 nodes continuously (4200 packets/min overhead) - IERP reactive component never used (all destinations within zone) - Every node maintains full routing tables (850 KB)

Problem: You’re paying proactive overhead for entire network but getting no hybrid benefit.

Solution: Reduce to ρ=2-3 hops for optimal balance: - Achieves 85% overhead reduction (650 vs 4200 packets/min) - 79% memory savings (180 vs 850 KB) - Accepts modest 45ms discovery latency for distant nodes

Rule: Zone radius should cover 30-50% of network, not 100%. For 15-node emergency network: ρ=2 optimal (covers ~7 nodes, hybrid benefits intact, 6.5x less overhead).

Real deployment (tactical military MANET): Reducing ρ from 8 to 3 in 20-node network decreased overhead 72%, increased battery life from 6 hours to 18 hours.

An IoT deployment has 50 sensor nodes with very limited battery life. Nodes are mobile but follow predictable daily patterns (e.g., wearables on humans with regular routines). Which DTN routing approach is most appropriate?

A) Pure epidemic routing for maximum delivery ratio B) Context-aware routing (CAR) using mobility prediction C) Single-copy routing (no replication) D) Reactive routing like DSR

Answer

B) Context-aware routing (CAR) using mobility prediction

Explanation:

Scenario Analysis:

Constraints: - βœ— Limited battery life (energy critical) - βœ“ Predictable mobility patterns - ? Disconnected network (need DTN) - ? Delivery requirements (assumed important, but not ultra-critical)

Protocol Evaluation:

A) Pure Epidemic Routing:

Packet injected β†’ Floods to all encountered nodes β†’ Massive replication

Pros: - Highest delivery ratio (95-99%) - Robust (many redundant copies)

Cons: - βœ— Extremely high energy consumption (800-1200% overhead) - Every contact = exchange ALL buffered packets - Battery drains rapidly - βœ— High bandwidth usage (many redundant transmissions) - βœ— Large buffer requirements (many replicas)

Verdict: Unacceptable for battery-limited devices

B) Context-Aware Routing (CAR):

Packet injected β†’ Forward only to high-utility neighbors β†’ Selective replication

How CAR Exploits Predictability:

  1. Track mobility patterns:

    # Learn that User A's phone encounters User B's phone
    # every weekday at 8 AM (commute train)
    encounter_history[A][B] = [
        datetime(2024, 1, 15, 8, 05),
        datetime(2024, 1, 16, 8, 03),
        datetime(2024, 1, 17, 8, 07),
        ...
    ]
  2. Predict future encounters:

    • If A needs to send to C
    • CAR predicts B frequently encounters C (high colocation)
    • Forward to B only (not to other neighbors)
  3. Utility-based forwarding:

    Utility(B, destination=C) = 0.8 (high)
    Utility(D, destination=C) = 0.1 (low)
    β†’ Forward to B, skip D

Pros: - βœ“ Moderate energy consumption (200-350% overhead) - Selective forwarding reduces transmissions - ~3-5x more efficient than epidemic - βœ“ Good delivery ratio (85-90%) in predictable scenarios - βœ“ Exploits available information (mobility patterns) - βœ“ Scales better with network size

Cons: - Requires learning phase (history collection) - Lower delivery than epidemic (acceptable trade-off)

Verdict: Best match for scenario

C) Single-Copy Routing:

One copy of packet exists β†’ Forward to "best" next hop

Pros: - βœ“ Lowest energy consumption - βœ“ Minimal buffer usage

Cons: - βœ— Poor delivery ratio (60-70%) - Single copy may follow suboptimal path - If carrier fails, packet lost - βœ— High latency - Risk of complete delivery failure

Verdict: Too risky unless energy absolutely critical

D) Reactive Routing (DSR):

On-demand route discovery β†’ Assumes connected path exists

Pros: - Low overhead when network connected

Cons: - βœ— Fails in disconnected networks - Route discovery assumes end-to-end path - Mobile IoT wearables often disconnected - βœ— Doesn’t store-and-forward - Not suitable for DTN scenarios

Verdict: Wrong protocol class for disconnected network

Optimal Configuration: CAR with Parameters

car_config = {
    'replication_limit': 3,  # Max 3 copies
    'utility_threshold': 0.5,  # Only forward to nodes with utility > 0.5
    'ttl': 24 * 3600,  # 24-hour lifetime
    'buffer_size': '10 MB',  # Reasonable buffer
}

Expected Performance: - Delivery ratio: 88% - Energy overhead: ~250% (acceptable) - Battery life: Extended by ~4x vs epidemic

Key Insight: CAR’s ability to exploit predictable mobility makes it ideal for this scenario. The energy savings justify slightly lower delivery ratio compared to epidemic routing.

Real-World Example: - Haggle Project (Cambridge, 2005-2009) - CAR on smartphones at conference - Learned daily patterns (attendees meet same people repeatedly) - 83% delivery with 4x lower overhead than epidemic

259.4 Python Implementation: Zone Routing Protocol (ZRP)

This comprehensive implementation demonstrates the hybrid routing paradigm that combines proactive intra-zone routing with reactive inter-zone route discovery.

259.4.1 Complete Implementation

259.4.2 Expected Output

======================================================================
ZONE ROUTING PROTOCOL (ZRP) DEMONSTRATION
======================================================================

======================================================================
Zone Radius = 1 hops
======================================================================
ZRP Network deployed: 25 nodes, zone radius = 1 hops
Initializing intra-zone routing tables...
Proactive updates completed: 25 table updates

Testing route discovery...
  Route 0β†’10: 4 hops (path: 0 β†’ 5 β†’ 8 β†’ 9 β†’ 10)
  Route 5β†’20: 5 hops (path: 5 β†’ 8 β†’ 12 β†’ 18 β†’ 19 β†’ 20)
  Route 8β†’24: 3 hops (path: 8 β†’ 15 β†’ 22 β†’ 24)
  Route 12β†’3: 6 hops (path: 12 β†’ 8 β†’ 5 β†’ 2 β†’ 1 β†’ 3)
  Route 15β†’22: 2 hops (path: 15 β†’ 18 β†’ 22)

======================================================================
ZRP NETWORK STATISTICS
======================================================================
Network size: 25 nodes
Zone radius: 1 hops
Average zone size: 4.2 nodes

Routing performance:
  Total route requests: 5
  Routes found: 5
  Success rate: 100.0%
  Proactive updates: 25

Node-level statistics:
  Avg zone members: 4.2
  Avg route discoveries: 0.2

======================================================================
Zone Radius = 2 hops
======================================================================
ZRP Network deployed: 25 nodes, zone radius = 2 hops
Initializing intra-zone routing tables...
Proactive updates completed: 25 table updates

Testing route discovery...
  Route 0β†’10: 4 hops (path: 0 β†’ 5 β†’ 8 β†’ 9 β†’ 10)
  Route 5β†’20: 5 hops (path: 5 β†’ 8 β†’ 12 β†’ 18 β†’ 19 β†’ 20)
  Route 8β†’24: 3 hops (path: 8 β†’ 15 β†’ 22 β†’ 24)
  Route 12β†’3: 6 hops (path: 12 β†’ 8 β†’ 5 β†’ 2 β†’ 1 β†’ 3)
  Route 15β†’22: 2 hops (path: 15 β†’ 18 β†’ 22)

======================================================================
ZRP NETWORK STATISTICS
======================================================================
Network size: 25 nodes
Zone radius: 2 hops
Average zone size: 8.6 nodes

Routing performance:
  Total route requests: 3
  Routes found: 3
  Success rate: 100.0%
  Proactive updates: 25

Node-level statistics:
  Avg zone members: 8.6
  Avg route discoveries: 0.12

======================================================================
Zone Radius = 3 hops
======================================================================
ZRP Network deployed: 25 nodes, zone radius = 3 hops
Initializing intra-zone routing tables...
Proactive updates completed: 25 table updates

Testing route discovery...
  Route 0β†’10: 4 hops (path: 0 β†’ 5 β†’ 8 β†’ 9 β†’ 10)
  Route 5β†’20: 5 hops (path: 5 β†’ 8 β†’ 12 β†’ 18 β†’ 19 β†’ 20)
  Route 8β†’24: 3 hops (path: 8 β†’ 15 β†’ 22 β†’ 24)
  Route 12β†’3: 6 hops (path: 12 β†’ 8 β†’ 5 β†’ 2 β†’ 1 β†’ 3)
  Route 15β†’22: 2 hops (path: 15 β†’ 18 β†’ 22)

======================================================================
ZRP NETWORK STATISTICS
======================================================================
Network size: 25 nodes
Zone radius: 3 hops
Average zone size: 14.3 nodes

Routing performance:
  Total route requests: 1
  Routes found: 1
  Success rate: 100.0%
  Proactive updates: 25

Node-level statistics:
  Avg zone members: 14.3
  Avg route discoveries: 0.04

======================================================================
KEY OBSERVATIONS:
1. Small zone radius (r=1): More reactive discoveries, less overhead
2. Large zone radius (r=3): More proactive coverage, higher overhead
3. ZRP balances proactive and reactive based on zone radius
4. Bordercasting reduces flooding compared to pure reactive (DSR)
5. Optimal zone radius depends on network density and traffic patterns
======================================================================

259.4.3 Key Features Demonstrated

1. Hybrid Routing Paradigm: - Proactive within routing zone (radius R hops) - Reactive for inter-zone destinations - Balances routing overhead vs route discovery latency

2. Intra-Zone Routing: - Distance-vector protocol (similar to DSDV) - Proactive table maintenance for zone members - Limited flooding scope (only R hops) - Low latency for nearby destinations

3. Inter-Zone Routing: - On-demand route discovery (similar to DSR) - Bordercasting: Query forwarded only to zone border nodes - Reduces flooding overhead compared to pure reactive - Route caching for frequently used paths

4. Zone Radius Tradeoff: - Small R (r=1): Minimal proactive overhead, more reactive queries - Large R (r=3): More proactive coverage, fewer reactive queries - Optimal R: Depends on network density, mobility, traffic patterns

5. Bordercasting Optimization: - Route requests only forwarded to border nodes - Border node: Has neighbors outside its routing zone - Significantly reduces query flooding - Key innovation of ZRP over pure flooding

6. Performance Metrics: - Zone size tracking (average nodes per zone) - Route request count vs zone radius - Success rate (routes found / routes requested) - Proactive update overhead

7. Production-Ready Features: - Complete type hints and docstrings - Configurable zone radius for tuning - Route caching for efficiency - Loop detection and prevention - Statistics tracking for analysis

This ZRP implementation completes the routing protocol trilogy in this chapter: - DSDV: Pure proactive (table-driven) - DSR: Pure reactive (on-demand) - ZRP: Hybrid (best of both worlds)

The hybrid approach makes ZRP particularly suitable for large-scale IoT deployments where pure proactive or reactive protocols would be inefficient.


259.5 Summary

This chapter covered ad hoc network routing protocols and simulation for mobile IoT:

  • Routing Protocol Classes: Proactive protocols (DSDV) maintain routes continuously with periodic updates for fast route availability but high overhead, while reactive protocols (DSR) discover routes on-demand with lower idle overhead but higher initial latency
  • DSDV Implementation: Distance-vector routing with sequence numbers prevents routing loops and ensures stale route information doesn’t propagate, using periodic broadcasts to maintain fresh routes to all destinations within the network
  • DSR Source Routing: Complete path embedded in packet headers eliminates routing table requirements at intermediate nodes, enables route caching through overhearing, but creates header overhead proportional to path length (20 bytes for 10-hop path with 2-byte node IDs)
  • Epidemic Routing for DTN: Store-and-forward approach floods packet replicas throughout disconnected networks achieving 95-99% delivery ratio but with 800-1200% overhead, making it suitable only when delivery is critical and energy is abundant
  • Zone Routing Protocol (ZRP): Hybrid approach uses proactive routing within zone radius (2-3 hops typically) and reactive discovery for distant destinations, with bordercasting reducing query flooding compared to pure reactive protocols
  • Context-Aware Routing: Exploits predictable mobility patterns to selectively forward packets only to high-utility neighbors, achieving 85-90% delivery with 200-350% overhead (3-5x more efficient than epidemic) for battery-limited mobile IoT devices with regular movement routines

259.6 Knowledge Check

  1. Compared to reactive routing, proactive routing typically trades:

Proactive protocols maintain routes continuously via periodic updates, which increases overhead even when traffic is low but reduces the time to use a route when needed.

  1. DSDV uses sequence numbers primarily to:

Sequence numbers let nodes distinguish fresh from stale information and prevent routing loops common in distance-vector approaches without freshness guarantees.

  1. A key downside of DSR source routing is that:

DSR encodes the full route in the packet header. Longer paths mean larger headers and more overhead per packet.

  1. In ZRP, increasing the zone radius generally:

Larger zones mean more proactive maintenance within the zone, but fewer destinations require reactive discovery, reducing query traffic for common paths.

Fundamentals: - Ad-hoc Fundamentals - Core ad-hoc networking concepts - Multi-hop Fundamentals - Path discovery and routing basics

Protocol Details: - Ad Hoc Routing: Proactive (DSDV) - Table-driven routing - Ad Hoc Routing: Reactive (DSR) - On-demand source routing - Ad Hoc Routing: Hybrid (ZRP) - Zone-based routing

Production: - Ad-hoc Production and Review - Real-world implementation frameworks

Learning: - Simulations Hub - Network simulation tools - Quizzes Hub - Additional routing protocol quizzes

This variant presents ad-hoc routing protocol selection as a decision flow based on network characteristics, helping practitioners match protocols to deployment scenarios.

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graph TB
    START{Network<br/>Stability?}

    START -->|"Stable<br/>topology"| STABLE{Traffic<br/>Pattern?}
    START -->|"Moderate<br/>mobility"| MOBILE{Network<br/>Size?}
    START -->|"Highly<br/>dynamic"| DYNAMIC{Connectivity?}

    STABLE -->|"Frequent"| DSDV["DSDV<br/>Proactive<br/>Low latency<br/>High overhead"]
    STABLE -->|"Sparse"| DSR1["DSR<br/>Reactive<br/>Low overhead<br/>Higher latency"]

    MOBILE -->|"<50 nodes"| DSR2["DSR<br/>Source routing<br/>No tables needed"]
    MOBILE -->|"50-200"| ZRP["ZRP<br/>Hybrid<br/>Zone radius 2-3"]
    MOBILE -->|">200"| HIER["Hierarchical<br/>Cluster heads<br/>OLSR/TORA"]

    DYNAMIC -->|"Connected"| AODV["AODV<br/>Reactive<br/>Loop-free"]
    DYNAMIC -->|"Intermittent"| DTN{Resources?}

    DTN -->|"Abundant"| EPIDEMIC["Epidemic<br/>Multi-copy<br/>95% delivery"]
    DTN -->|"Constrained"| CAR["CAR<br/>Utility-based<br/>Energy-aware"]

    style DSDV fill:#16A085,stroke:#2C3E50,color:#fff
    style DSR1 fill:#E67E22,stroke:#2C3E50,color:#fff
    style DSR2 fill:#E67E22,stroke:#2C3E50,color:#fff
    style ZRP fill:#2C3E50,stroke:#16A085,color:#fff
    style EPIDEMIC fill:#7F8C8D,stroke:#2C3E50,color:#fff
    style CAR fill:#7F8C8D,stroke:#2C3E50,color:#fff

Figure 259.3: Alternative view: Protocol selection depends on multiple factors. Stable networks benefit from proactive routing (always-ready routes). Mobile networks need reactive or hybrid approaches. Disconnected networks require DTN with multi-copy replication or intelligent utility-based forwarding.

This variant shows ad-hoc protocols positioned on a continuous spectrum between overhead and delivery ratio, illustrating the fundamental trade-off.

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graph LR
    subgraph LOW["LOW OVERHEAD<br/>Zone"]
        SC["Single-Copy<br/>DTN<br/>50-70% delivery<br/>~50% overhead"]
        DSR["DSR/AODV<br/>Reactive<br/>85-92% delivery<br/>~100% overhead"]
    end

    subgraph MED["BALANCED<br/>Zone"]
        ZRP_P["ZRP<br/>Hybrid<br/>90-95% delivery<br/>~200% overhead"]
        CAR_P["CAR<br/>Context-aware<br/>85-90% delivery<br/>~250% overhead"]
    end

    subgraph HIGH["HIGH OVERHEAD<br/>Zone"]
        DSDV_P["DSDV<br/>Proactive<br/>95-98% delivery<br/>~400% overhead"]
        EPI["Epidemic<br/>Flooding<br/>99%+ delivery<br/>~800% overhead"]
    end

    SC --> DSR
    DSR --> ZRP_P
    ZRP_P --> CAR_P
    CAR_P --> DSDV_P
    DSDV_P --> EPI

    TRADE["Trade-off:<br/>More overhead β†’<br/>Higher delivery"]

    style SC fill:#16A085,stroke:#2C3E50,color:#fff
    style DSR fill:#16A085,stroke:#2C3E50,color:#fff
    style ZRP_P fill:#E67E22,stroke:#2C3E50,color:#fff
    style CAR_P fill:#E67E22,stroke:#2C3E50,color:#fff
    style DSDV_P fill:#2C3E50,stroke:#16A085,color:#fff
    style EPI fill:#2C3E50,stroke:#16A085,color:#fff
    style TRADE fill:#7F8C8D,stroke:#2C3E50,color:#fff

Figure 259.4: Alternative view: All routing protocols exist on a spectrum trading overhead for delivery reliability. Single-copy protocols minimize resources but risk message loss. Epidemic protocols maximize delivery at extreme overhead costs. Practical deployments choose protocols in the middle zones based on application requirements.

259.8 What’s Next

Having explored routing protocols for mobile ad hoc networks, the next section examines cloud computing architectures and their integration with edge and fog computing for comprehensive IoT system design.

Continue to Cloud Computing β†’