253  Ad Hoc Routing: Hybrid (ZRP)

253.1 Learning Objectives

By the end of this chapter, you will be able to:

  • Understand ZRP Architecture: Explain how Zone Routing Protocol combines proactive and reactive approaches
  • Design Zone Configurations: Select appropriate zone radius values for different network characteristics
  • Analyze Intra-Zone Routing: Describe proactive table maintenance within each node’s zone
  • Implement Inter-Zone Routing: Apply reactive discovery for destinations outside the zone
  • Evaluate Hybrid Trade-offs: Balance routing overhead, latency, and scalability in ZRP networks
  • Compare Protocol Classes: Choose between proactive, reactive, and hybrid protocols for specific scenarios

253.2 Prerequisites

Before diving into this chapter, you should be familiar with:

  • Ad Hoc Routing: Proactive (DSDV): Understanding DSDV’s table-driven approach is essential because ZRP uses proactive routing within zones, making DSDV concepts directly applicable to intra-zone routing
  • Ad Hoc Routing: Reactive (DSR): Knowledge of DSR’s on-demand route discovery is critical because ZRP employs reactive routing for inter-zone communication, building on DSR’s flooding and route caching mechanisms
  • Multi-Hop Fundamentals: Multi-hop networking concepts underpin ZRP’s zone structure, as zone radius is defined in hops and border nodes forward queries across multiple hops
  • Networking Basics: Fundamental networking concepts like routing tables, hop counts, and packet forwarding are prerequisites for understanding how ZRP combines proactive and reactive strategies

Imagine planning routes in your city. For nearby places (your neighborhood), you keep routes in your head constantly. For distant places (across the city), you only look up directions when needed. Zone Routing Protocol (ZRP) combines both strategies - the best of proactive and reactive routing!

The Goldilocks Protocol:

  • Proactive (DSDV): Too much overhead (maintains routes to everywhere continuously)
  • Reactive (DSR): Discovery delay for every communication
  • Hybrid (ZRP): Just right! Maintains routes only to nearby nodes, discovers distant routes on-demand

How ZRP Works: The Neighborhood Concept

Each node defines a “zone” around itself (like knowing your neighborhood well): - Zone Radius: Distance in hops defining your neighborhood (typically 2-3 hops) - Inside Zone: You maintain routes proactively (like knowing every house on your block) - Outside Zone: You discover routes reactively only when needed (like looking up distant addresses)

Example with Zone Radius = 2:

Node A’s zone includes all nodes within 2 hops: - 1-hop away: Direct neighbors B, C (always know how to reach them) - 2-hops away: Neighbors’ neighbors D, E (proactively maintain routes) - 3+ hops away: F, G, H (discover routes only when needed)

Result: A maintains ~10-12 routes instead of 100 routes (saves 90% memory and overhead!)

Term Simple Explanation Everyday Analogy
Zone Routing Combine proactive nearby, reactive distant Know neighborhood, Google Maps for across town
Zone Radius Size of your local zone in hops “I know everyone within 2 blocks”
Intra-Zone Routing Proactive routing within your zone Knowing all streets in your neighborhood
Inter-Zone Routing Reactive routing between zones Looking up directions to other neighborhoods
Border Nodes Nodes at edge of your zone Houses at corner of your neighborhood block
Bordercast Send queries only to border nodes Ask only edge-of-neighborhood residents

The Smart Discovery Process:

When A needs to send to distant node H: 1. Local Check: A checks zone table - “H not in my zone” 2. Bordercast: A sends query to border nodes (D, E) - not full network flood! 3. Border Propagation: D and E check their zones - “Not here either” 4. Zone Overlap: Eventually query reaches zone containing H 5. Local Delivery: That zone delivers to H using proactive routes 6. Reply: Route sent back to A

Comparison:

Aspect DSDV DSR ZRP
Routes maintained All nodes None Only nearby (zone)
Discovery needed Never Always Only for distant
Overhead when idle High Zero Low (zone only)
Latency to nearby Low Medium Low
Latency to distant Low High Medium
Memory usage High Low Medium

Zone Radius Selection - The Critical Choice:

Small Zone (radius=1): - Pros: Low proactive overhead (few nodes), low memory - Cons: Frequent discoveries (most destinations outside zone) - Best for: Sparse networks, infrequent communication

Large Zone (radius=5): - Pros: Most destinations in zone, fewer discoveries - Cons: High proactive overhead, large routing tables - Best for: Dense networks, frequent communication

Optimal (radius=2-3): - Balances both approaches for most IoT networks - ~10-20 nodes per zone in typical mesh

When to Use ZRP:

  • ✅ Medium to large IoT networks (100-1000 nodes)
  • ✅ Clustered topology (sensors grouped around gateways)
  • ✅ Mixed traffic patterns (frequent local, occasional distant)
  • ✅ Moderate mobility (zone structure adapts gracefully)
  • ❌ Very small networks (just use DSR)
  • ❌ Very large dense networks (zone overhead too high)

Why This Matters for IoT:

Many IoT deployments have clustered communication patterns - sensors talk frequently to nearby devices and their local gateway, but rarely to distant sensors. ZRP perfectly matches this pattern: fast local communication (proactive) + efficient distant communication (reactive) + lower overhead than pure proactive!

Deep Dives: - Ad Hoc Routing: Proactive (DSDV) - Proactive routing fundamentals - Ad Hoc Routing: Reactive (DSR) - Reactive routing fundamentals - Ad-hoc Fundamentals - Ad-hoc network basics

Protocols: - Multi-Hop Fundamentals - Multi-hop routing concepts - Routing Fundamentals - General routing - RPL Routing - IoT-specific routing

Architecture: - Wireless Sensor Networks - WSN architectures - DTN and Social Routing - Delay-tolerant approaches

Comparisons: - Ad-hoc Production and Review - Protocol comparison - Network Topologies - Topology options

Advanced Topics: - Ad-hoc Labs and Quiz - Hands-on implementation - UAV Networks - Flying ad-hoc networks

Learning: - Simulations Hub - ZRP simulators - Network Design - Network testing

253.3 Hybrid Routing: Zone Routing Protocol (ZRP)

⏱️ ~15 min | ⭐⭐⭐ Advanced | 📋 P04.C03.U01

Zone Routing Protocol (ZRP) combines proactive and reactive approaches to balance their trade-offs.

253.3.1 ZRP Concept

ZRP divides the network into zones centered on each node:

%% fig-cap: "ZRP Zone Structure - Intra-zone (proactive) vs Inter-zone (reactive)"
%% fig-alt: "Diagram showing Zone Routing Protocol zone structure with node A at center, intra-zone nodes B, C, D within radius ρ=2 using proactive routing, and inter-zone nodes E, F, G, H beyond the zone using reactive routing on-demand"
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flowchart TD
    subgraph IntraZone["🟢 INTRA-ZONE (Proactive - ρ=2)"]
        A[("Node A<br/>(Center)")]
        B["Node B<br/>1-hop"]
        C["Node C<br/>1-hop"]
        D["Node D<br/>2-hop"]
        E2["Node E<br/>2-hop"]
    end

    subgraph InterZone["🔵 INTER-ZONE (Reactive)"]
        F["Node F<br/>3-hop"]
        G["Node G<br/>4-hop"]
        H["Node H<br/>5-hop"]
    end

    A <-->|"Proactive<br/>Route"| B
    A <-->|"Proactive<br/>Route"| C
    B <-->|"Proactive"| D
    C <-->|"Proactive"| E2

    D -.->|"Border<br/>Node"| F
    E2 -.->|"Border<br/>Node"| F
    F -.->|"Reactive<br/>Discovery"| G
    G -.->|"Reactive"| H

    style A fill:#E67E22,stroke:#2C3E50,stroke-width:3px
    style B fill:#16A085,stroke:#2C3E50
    style C fill:#16A085,stroke:#2C3E50
    style D fill:#F39C12,stroke:#2C3E50,stroke-width:2px
    style E2 fill:#F39C12,stroke:#2C3E50,stroke-width:2px
    style F fill:#3498DB,stroke:#2C3E50
    style G fill:#3498DB,stroke:#2C3E50
    style H fill:#3498DB,stroke:#2C3E50

Figure 253.1: Diagram showing Zone Routing Protocol zone structure with node A at center, intra-zone nodes B, C, D within radius ρ=2 using proactive routing, and…

Alternative View:

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flowchart TD
    START([Node A needs to<br/>send to Node X]) --> CHECK{Is X in<br/>Zone Table?}

    CHECK -->|Yes: X within ρ hops| INTRA[INTRA-ZONE ROUTING<br/>Use IARP proactive route]
    CHECK -->|No: X beyond zone| INTER[INTER-ZONE ROUTING<br/>Initiate IERP discovery]

    INTRA --> DIRECT[Send directly via<br/>cached zone route]
    DIRECT --> DONE([Data Delivered<br/>Low latency])

    INTER --> BORDER[Identify Border Nodes<br/>at zone edge]
    BORDER --> BCAST[BORDERCAST query<br/>to border nodes only]

    BCAST --> BCHECK{Border nodes<br/>check their zones}

    BCHECK -->|X found in<br/>neighbor zone| FOUND[Route discovered<br/>via zone overlap]
    BCHECK -->|X not found| PROPAGATE[Forward bordercast<br/>to next border tier]

    PROPAGATE --> BCHECK

    FOUND --> REPLY[Route Reply<br/>returns to A]
    REPLY --> CACHE[Cache discovered<br/>route]
    CACHE --> SEND[Send data via<br/>discovered path]
    SEND --> DONE2([Data Delivered<br/>Medium latency])

    style START fill:#16A085,color:#fff
    style CHECK fill:#2C3E50,color:#fff
    style INTRA fill:#16A085,color:#fff
    style INTER fill:#E67E22,color:#fff
    style DONE fill:#16A085,color:#fff
    style DONE2 fill:#16A085,color:#fff
    style BORDER fill:#7F8C8D,color:#fff
    style BCAST fill:#E67E22,color:#fff

Figure 253.2: Decision tree showing ZRP routing logic. When sending data, the node first checks if the destination is within its zone (proactive IARP route available). If yes, immediate delivery. If no, initiate reactive IERP discovery via bordercast to zone edges, propagating until destination’s zone is found.

%%{init: {'theme': 'base', 'themeVariables': {'primaryColor': '#2C3E50', 'primaryTextColor': '#fff', 'primaryBorderColor': '#16A085', 'lineColor': '#E67E22', 'secondaryColor': '#16A085'}}}%%
graph TB
    subgraph DSDV["PROACTIVE (DSDV)"]
        D_ALL[Routes to ALL 100 nodes<br/>maintained continuously]
        D_UP[Updates every 15s<br/>10,000 msgs/hour]
        D_MEM[Memory: 100 entries]
        D_LAT[Latency: 0ms always]
    end

    subgraph DSR["REACTIVE (DSR)"]
        R_NONE[No routes maintained<br/>Zero idle overhead]
        R_DIS[Discover when needed<br/>500 msgs/discovery]
        R_MEM[Memory: Cache only]
        R_LAT[Latency: 200-500ms first pkt]
    end

    subgraph ZRP["HYBRID (ZRP ρ=2)"]
        Z_ZONE[Routes to 12 zone nodes<br/>proactively]
        Z_UP[Zone updates + bordercasting<br/>1,500 msgs/hour]
        Z_MEM[Memory: 12 entries]
        Z_LAT[Latency: 0ms local<br/>100ms distant]
    end

    subgraph Verdict["OVERHEAD COMPARISON"]
        V1[DSDV: 100% always]
        V2[DSR: 5% idle, spikes on use]
        V3[ZRP: 15% balanced]
    end

    style DSDV fill:#E74C3C,color:#fff
    style DSR fill:#E67E22,color:#fff
    style ZRP fill:#16A085,color:#fff
    style Verdict fill:#2C3E50,color:#fff
    style D_ALL fill:#7F8C8D,color:#fff
    style R_NONE fill:#7F8C8D,color:#fff
    style Z_ZONE fill:#7F8C8D,color:#fff

Figure 253.3: Alternative view: Side-by-side comparison of the three routing approaches for a 100-node network. DSDV maintains all routes (high overhead, zero latency). DSR maintains none (low overhead, discovery delay). ZRP balances both with zone-based approach (moderate overhead, low local latency).

Zone Definitions:

Intra-Zone (Proactive):
Within zone radius, maintain routes proactively using table-driven protocol (like DSDV)
Inter-Zone (Reactive):
Beyond zone, use on-demand route discovery (like DSR)
Zone Radius:
Configurable parameter ρ (rho) defining zone size in hops

253.3.2 ZRP Components

%% fig-cap: "ZRP Protocol Components Architecture"
%% fig-alt: "Block diagram showing Zone Routing Protocol three main components: IARP for intra-zone proactive routing, IERP for inter-zone reactive routing, and BRP for bordercast resolution, with their interactions and data flows"
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flowchart TB
    subgraph ZRP["Zone Routing Protocol (ZRP)"]
        subgraph IARP["IARP - Intra-zone Routing"]
            I1["Proactive Updates"]
            I2["Zone Table<br/>Maintenance"]
            I3["Routes to ρ-hop<br/>Neighbors"]
        end

        subgraph IERP["IERP - Inter-zone Routing"]
            E1["On-Demand<br/>Discovery"]
            E2["Route Request<br/>(RREQ)"]
            E3["Route Reply<br/>(RREP)"]
        end

        subgraph BRP["BRP - Bordercast Resolution"]
            B1["Border Node<br/>Detection"]
            B2["Query<br/>Propagation"]
            B3["Flood<br/>Reduction"]
        end
    end

    I2 --> B1
    B1 --> E1
    E2 --> B2
    B3 --> E3

    style IARP fill:#16A085,stroke:#2C3E50,color:#fff
    style IERP fill:#E67E22,stroke:#2C3E50,color:#fff
    style BRP fill:#3498DB,stroke:#2C3E50,color:#fff

Figure 253.4: Block diagram showing Zone Routing Protocol three main components: IARP for intra-zone proactive routing, IERP for inter-zone reactive routing, and…

IARP (Intra-zone Routing Protocol): - Proactive protocol within zone - Nodes exchange periodic updates - Maintain routes to all nodes within ρ hops - Example: Modified DSDV with limited hop count

IERP (Inter-zone Routing Protocol): - Reactive protocol for distant nodes - Route requests propagated via border nodes - Similar to DSR but leverages zone structure

BRP (Bordercast Resolution Protocol): - Efficient query propagation - Route requests sent only to zone border nodes - Reduces flooding overhead

253.3.3 ZRP Operation Example

Scenario: Node A needs to communicate with Node H

%% fig-cap: "ZRP Route Discovery Process from A to H"
%% fig-alt: "Sequence diagram showing ZRP inter-zone route discovery: Node A checks local IARP table, bordercasts to border nodes B C D, border nodes check their zones and forward, eventually reaching zone containing H, then route reply returns to A"
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sequenceDiagram
    participant A as Node A<br/>(Source)
    participant B as Border B
    participant C as Border C
    participant D as Border D
    participant F as Node F
    participant H as Node H<br/>(Dest)

    Note over A: 1. Check IARP table<br/>H not in zone

    A->>B: 2. Bordercast RREQ
    A->>C: 2. Bordercast RREQ
    A->>D: 2. Bordercast RREQ

    Note over B,D: 3. Check own zones<br/>H not found

    B->>F: 4. Forward RREQ
    D->>F: 4. Forward RREQ

    Note over F: Check zone<br/>H in zone!

    F->>H: 5. IARP local delivery

    H-->>F: 6. RREP
    F-->>D: 6. RREP
    D-->>A: 6. RREP

    Note over A: 7. Route established<br/>Send data via D→F→H

Figure 253.5: Sequence diagram showing ZRP inter-zone route discovery: Node A checks local IARP table, bordercasts to border nodes B C D, border nodes check thei…

Step-by-Step:

  1. Local lookup: A checks IARP table (proactive zone routes)

    • H not within zone radius
  2. Bordercast: A sends RREQ to zone border nodes (not full flood)

    • Border nodes: B, C, D
  3. Border propagation: Border nodes check their zones

    • If H not found, forward RREQ to their borders
  4. Zone overlap: Eventually RREQ reaches zone containing H

    • That zone’s node uses IARP to reach H locally
  5. Route reply: RREP sent back to source

  6. Data transmission: Source uses discovered route

NoteWorked Example: Zone Radius Optimization for Smart Campus

Scenario: A university deploys 200 IoT sensors across a campus for environmental monitoring. Sensors communicate frequently with nearby peers (within buildings) but occasionally need to reach sensors in distant buildings.

Given: - 200 nodes across 5 buildings - Average node degree: 6 neighbors per node - 70% of communication is local (same building) - 30% of communication is cross-building (distant) - Battery-powered sensors (energy efficiency critical)

Steps: 1. Estimate nodes per zone radius: - ρ=1: ~6 nodes (direct neighbors only) - ρ=2: ~6 + (6×5) = 36 nodes (accounting for overlap ~25 nodes) - ρ=3: ~75-100 nodes (approaching building-wide coverage)

  1. Analyze traffic patterns:
    • 70% local traffic → most destinations should be in-zone
    • Average building has 40 nodes
    • ρ=2 covers ~25 nodes (62% of building) - insufficient
    • ρ=3 covers ~75 nodes (covers full building) - matches traffic pattern
  2. Calculate overhead trade-off:
    • ρ=2: Proactive for 25 nodes, reactive for 175 (many discoveries)
    • ρ=3: Proactive for 40 nodes, reactive for 160 (fewer discoveries)
    • Cross-building: 30% traffic × reactive discovery overhead

Result: Zone radius ρ=3 is optimal because: - Covers entire buildings proactively (matches 70% local traffic) - Only cross-building communication (30%) requires reactive discovery - Proactive overhead: 40 entries (acceptable for campus sensors)

Key Insight: Match zone radius to your communication locality. If most traffic is within a certain hop range, set ρ to cover that range proactively. The campus’s building-clustered topology made ρ=3 ideal for intra-building coverage.

NoteWorked Example: Bordercast Route Discovery Calculation

Scenario: Node A needs to send critical alarm data to Node H (fire detected). Calculate the route discovery overhead comparing ZRP bordercast versus full network flood (DSR-style).

Given: - Network: 100 nodes, average degree 5 - Zone radius ρ=2 - Node A has 4 border nodes (B, C, D, E) - Each border node has 3-4 external connections - H is 5 hops away from A

Steps: 1. Calculate DSR-style full flood: - RREQ flooded to all 100 nodes - Each node rebroadcasts once: 100 transmissions - Network-wide overhead: 100 RREQ packets

  1. Calculate ZRP bordercast:
    • A sends RREQ to 4 border nodes only (not all neighbors)
    • Border nodes check their zones (4 nodes × 25 zone members = 100 lookups, but local)
    • H not found → bordercasting continues from border of border
    • Tier 1: 4 bordercasts
    • Tier 2: 4 borders × 3 external connections = 12 bordercasts
    • Tier 3: H found in zone of tier-2 border node
    • Total: 4 + 12 + local lookup = ~16 transmissions
  2. Compare overhead:
    • DSR: 100 transmissions (full flood)
    • ZRP: 16 transmissions (bordercast)
    • Savings: 84% reduction in discovery overhead

Result: ZRP discovered route to H with only 16 messages vs 100 for full flooding.

Key Insight: Bordercast efficiency comes from leveraging zone knowledge - each border node already knows its zone members proactively, so inter-zone discovery only floods between zones, not within them. The larger the zones relative to network size, the greater the savings.

253.3.4 ZRP Zone Radius Selection

The zone radius ρ critically affects performance:

Zone Radius Proactive Overhead Reactive Overhead Best Use Case
ρ = 1 Low High Sparse networks, infrequent communication
ρ = 2 Low-Medium Medium Optimal for most IoT deployments
ρ = 3 Medium Low-Medium Dense networks, frequent local traffic
ρ = 4 High Low Very dense networks
ρ = 5 Very High Very Low Static networks with heavy local traffic

Small Zone Radius (ρ=1): - Low proactive overhead (few nodes in zone) - High reactive overhead (frequent inter-zone queries) - Good for sparse communication

Large Zone Radius (ρ=4-5): - High proactive overhead (many nodes in zone) - Low reactive overhead (most destinations in zone) - Good for frequent communication

Optimal Radius: - Depends on network size, topology, traffic patterns - Typically ρ = 2-3 for IoT deployments - Adaptive schemes adjust ρ based on observed traffic

253.3.5 ZRP Performance Characteristics

TipKnowledge Check

Test your understanding of these architectural concepts.

Question 5: Zone Routing Protocol (ZRP) combines proactive (within zone) and reactive (between zones) routing. For a 100-node network with zone radius=2, approximately how many nodes does each node proactively track?

💡 Explanation: Zone radius=2 means proactive routing within 2 hops. Typical mesh: Each node has ~4-6 direct neighbors (1-hop). Each neighbor has ~4-6 neighbors (2-hop). Total ≈ 4 + (4×2) = 12 nodes (accounting for overlap). Memory: 12 routing entries vs 100 in pure DSDV (88% reduction). Routing discovery: For destinations >2 hops away, use reactive discovery but only search outside zone (fewer nodes). Optimal zone size: Small zones (r=1-2) for sparse traffic, larger zones (r=3-4) for frequent communication. ZRP adapts overhead to network activity, making it ideal for mixed IoT scenarios with local clustering and occasional long-distance communication.

Question 6: In ZRP, which component maintains proactive routing information within a node’s zone (intra-zone)?

💡 Explanation: A. ZRP splits responsibilities: IARP maintains routes proactively inside the zone, IERP discovers routes on-demand to destinations outside the zone, and BRP helps efficiently forward route queries to border nodes (bordercasting).

Question 7: What is the primary trade-off when increasing the zone radius (ρ) in ZRP?

💡 Explanation: B. A larger ρ means each node proactively maintains routes to more neighbors (higher table/maintenance overhead), but fewer destinations require inter-zone discovery (lower reactive overhead and lower average latency to nearby nodes).

Question 8: ZRP uses “bordercasting” during inter-zone route discovery. What problem does bordercasting solve?

💡 Explanation: C. Rather than broadcast route requests everywhere, ZRP directs queries to border nodes at the edge of the zone, which then continue the search outward. This limits control traffic and improves scalability in larger ad-hoc IoT networks.

253.4 ZRP Benefits for IoT

⏱️ ~8 min | ⭐⭐ Intermediate | 📋 P04.C03.U02

Advantages: - Balanced overhead: Combines benefits of proactive and reactive - Reduced flooding: Bordercasting more efficient than full flood - Low latency for nearby: Proactive routes to local nodes - Scalable: Reactive component handles distant nodes efficiently - Configurable: Adjust zone radius to optimize for specific scenarios

Disadvantages: - Complexity: More complex than pure proactive or reactive - Overhead: Still maintains proactive routes (better than DSDV, worse than DSR for sparse traffic) - Configuration: Optimal zone radius difficult to determine - Border management: Identifying and maintaining border nodes adds overhead

Best For: - Medium to large IoT networks (100-1000 nodes) - Heterogeneous traffic: frequent local, occasional distant communication - Cluster-based IoT topologies (sensors clustered around gateways) - Hierarchical networks with localized communication patterns

NoteCross-Hub Connections

This chapter connects to multiple learning resources:

Simulations Hub: - Network Simulations - Interactive ZRP zone visualization and bordercast simulation tools

Videos Hub: - Routing Protocol Videos - Visual explanation of ZRP operation and zone configuration

Quizzes Hub: - Ad-hoc Routing Quizzes - Self-assessment on hybrid routing concepts

Knowledge Gaps Hub: - Common Routing Misconceptions - Addressing confusion between proactive, reactive, and hybrid approaches

WarningCommon Misconception: “Larger Zone Radius is Always Better”

Misconception: Students often believe that increasing zone radius always improves ZRP performance by reducing route discovery overhead.

Reality: Zone radius selection involves critical trade-offs:

Zone Radius Too Large (ρ=5-7): - ❌ High proactive overhead - maintaining routes to 50-100 nodes continuously - ❌ Excessive update traffic - periodic routing updates flood the zone - ❌ Memory consumption - large routing tables on resource-constrained IoT nodes - ❌ Approaches pure DSDV overhead (defeats hybrid purpose)

Zone Radius Too Small (ρ=1): - ❌ Frequent reactive discoveries - most destinations outside zone - ❌ High bordercast overhead - constant route requests - ❌ Increased latency - must discover routes even to nearby nodes - ❌ Approaches pure DSR behavior (defeats hybrid purpose)

Optimal Zone Radius (ρ=2-3): - ✅ Balances proactive maintenance (~10-20 nodes) with reactive discovery - ✅ Low latency for frequent local communication (within zone) - ✅ Efficient discovery for occasional distant communication (reactive) - ✅ Matches IoT clustered communication patterns (sensors → gateway)

The Math: In a mesh network with average degree d=5: - ρ=1: ~5 nodes in zone (very reactive) - ρ=2: ~10-15 nodes in zone (balanced) ← Optimal - ρ=3: ~25-50 nodes in zone (mostly proactive) - ρ=4: ~75-125 nodes in zone (approaching DSDV overhead)

Key Insight: ZRP’s advantage comes from matching zone size to communication patterns, not maximizing zone size. Analyze your network’s traffic locality before choosing ρ!

253.6 Summary

This chapter covered ZRP (Zone Routing Protocol) as a hybrid routing approach for ad hoc networks:

  • Hybrid Architecture: ZRP combines proactive routing within local zones (IARP) and reactive discovery between distant zones (IERP) to balance overhead and latency
  • Zone-Based Design: Each node defines a routing zone with configurable radius ρ, maintaining proactive routes to all nodes within ρ hops while using on-demand discovery beyond
  • Protocol Components: IARP handles intra-zone routing using table-driven updates, IERP manages inter-zone reactive discovery, and BRP enables efficient bordercast query propagation
  • Zone Radius Selection: Critical parameter ρ determines trade-off between proactive overhead (grows with larger zones) and reactive discovery frequency (increases with smaller zones)
  • Bordercast Optimization: Route requests sent only to zone border nodes rather than full network flooding, significantly reducing discovery overhead compared to pure reactive protocols
  • Performance Characteristics: ZRP achieves low latency for nearby destinations (proactive), scalable distant communication (reactive), and reduced flooding overhead (bordercasting)
  • Optimal Configuration: Typical zone radius ρ = 2-3 hops balances proactive maintenance costs with reactive discovery needs, though optimal value depends on network size, density, and traffic patterns

253.7 What’s Next

The next chapter explores Ad Hoc DTN and Social Routing, covering delay-tolerant networks, store-carry-forward paradigms, epidemic routing, and social-based forwarding for disconnected and intermittent connectivity scenarios.