Learn, build, compare, and design Internet of Things systems through connected modules, interactive tools, product analysis, books, kits, and guided design workflows.
Move between structured chapters, concept maps, interactive activities, and product analysis without losing your place.
Follow the structured IoT curriculum from foundations through engineering practice.
Browse modules MapSee prerequisites, related concepts, and cross-module pathways before choosing a chapter.
Open map PracticeFind games, simulations, labs, animations, and simulator tools from one searchable place.
Open hub CompareReview real IoT products through technical, security, UX, and evidence lenses.
Explore productsOpen games, simulations, labs, animations, and hardware simulators from one searchable hub.
Interactive scenario-based games teaching IoT concepts with scoring and feedback
Advanced simulators for protocols, architectures, and system design
Animations demonstrating IoT concepts, workflows, and protocols
Guided programming and simulation labs for practical IoT experience
Wokwi ESP32 and circuit simulators for hardware experimentation
Nine module groups covering IoT systems from foundations to capstone practice.
Story-led books and physical kit work connect younger learners, classroom activities, and technical IoT practice.
Friendly stories introduce sensors, data, safety, privacy, automation, and everyday problem solving.
Series areaHands-on activities connect physical components with chapters, simulations, lab evidence, and teacher guidance.
Activity areaMove from classroom kits into engineering-grade prototyping, testing, and evidence-based design decisions.
Open chapterTurn project ideas into structured IoT designs with guided canvases, card-based prompts, analysis tools, and export workflows.
Build system concepts, organise design decisions, compare trade-offs, and prepare workshop outputs in one workspace.
Start with the module sequence, explore tools when you want practice, or use the map when you need structure.